Wednesday, October 14, 2009
waking from hibernation
Well maybe not from hibernation, but I've been quiet on the blog for quite a long time.
I'm gearing up to have some fun with NaNoMoWri - or whatever it's called. Basically the idea is to write as much as you can in a month, hoping to get to a completed novel.
Right now I'm working on story ideas and concepts, or as it's sometimes known, wasting time on the internet. I'm having a lot of fun with things like this : article on the large hadron collider and the Higgs Boson's plot against it.
»
I'm also living the text dream - recently I've moved back from gui programs to shell programs(think old school unix days), and man I'm having fun. This was started by the failure of the mouse buttons on an otherwise decent 7yr old laptop, and has now moved to a whole new computing experience for me.
Anyways that's what I'm up to currently.
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Labels:
Science Fact,
Science Fiction,
Story Ideas
Wednesday, July 29, 2009
Summertime and I'm living easy
I've been off the blog for a while now.
Lot of reasons: Family Wedding, Mother's Knee Surgery, general summer slackness, xbox360, etc.
However I'm back. Mostly. I suspect some would question just how present I ever really was.
Some updates on my world:
The writing group has been a great way to study people, not so much in the writing area. I'm ambitious, and still hopeful, so it's not fully dead, but in dire need of revivification.
My computer hasn't locked up recently, principally because I'm using a new (actually used/old) laptop with a decent install of linux(xubuntu) on it. Of course this has it own set of challenges, principally in data migration.
It's frigging hot here. Not much in the way of story ideas are being generated by the heat, but it's great for reading. I'm dancing through the Dunes and pushing upstream in Riverworld.
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Tagless
Thursday, June 11, 2009
Writing Advice (From an Agent!)
Nathan Bransford is one of the many agents who blog, and he's one of the better ones out there. I follow a lot of blogs and long before I started following his I was reading his work. That's because what he writes gets picked up and redistributed throughout the 'Blogosphere'.
And now it's my turn to push his stuff.
Today he has put up a pretty complete index» of his advice articles on writing.
Go now, check it out, bookmark it and follow his blog.
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Advice,
Agents,
Characters,
Plot,
Publishing,
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Wednesday, June 3, 2009
Nutrition vs Taste: The Vampire Dilemma
So I was talking with my new friend Chris» yesterday and I found myself trying to explain Nutrition vs Taste.
Lets back up a little. Chris is one of the creators of P-brane: The Green Man, a graphic novel I intend to talk more about at a future point. Suffice to say Chris and I have mutual interests in Science Fiction and Fantasy (Or Speculative Fiction ;).
One thing we talked about yesterday which wasn't writing related was my health. I'm a sick guy even though I look generally healthy. That's because one of the main symptoms of my disease is weight loss; I don't get full nutrition from eating. So, unlike my schoolmates, as I slip past thirty I'm still the same slender frame I was 10 years ago, no pot belly. This is part of what I explained briefly to Chris about my disease. The other part is that eating food aggravates my disease and makes me feel, in a word, poorly.
I have to eat food to live, so food is good, but I get sick when I eat, so food is bad.
It's actually something I don't think much about after having had this condition for so many years. However, when I was explaining this to Chris, whilst pouring the unhealthily fatty but tasty cream in my coffee, I was struck by the catch 22.
More Below/Beyond the Link...
How is it that I, with my health, still eat anything except the most nutritious, easy to digest foods? Why would I put cream in my coffee, or even drink coffee? Both of which are less desirable options for my health.
I do it because they are the tasty options.
Food is a common experience for humanity. We all enjoy ice cream and chocolate. Okay maybe not all of us, but we do share a common understanding of the enjoyment of food. Just as my body needs the supplements and liquid meals that are easy to digest; another part of me, my soul perhaps, needs doughnuts and cream in my coffee in order to fully share in the human experience.
There is a recurring character from fiction that faces a similar conundrum: The Vampire.
In fact in Mario Acevedo's 2006 vampire detective novel The Nymphos Of Rocky Flats
For Mario Acevedo's Vampire food has become a focal point for his struggle with what he has become. And like the main character in Nymphos Of Rocky Flats food is also a focal point in my struggle with my health.
For both of us peace comes with the realization that accepting the limits and requirements of our diseases doesn't mean we have to give up our humanity.
*I'm not a madman, mostly I use skim milk in my coffee, the cream was a treat yesterday.
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Characters,
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Friday, May 15, 2009
Coming up with Short Story Ideas: Redux
Or: What's with the 'Story Ideas»' tag?
In the original short story ideas post» I talked about my writing group and eventually shared some links I use to find inspiration. Oddly enough it's one of my most popular posts.
A number of the visitors to And The Chain have gone to google and searched for "Story Ideas". I know their story, and I feel for them because it's my story too. They sit in front of the computer, waiting for their muse to appear, awakening the little god within that can create worlds, characters and stories. And all that while still keeping his weekends free.
But eventually comes a day when the muse doesn't appear, and then their fingers tap out 'Story Ideas' into the search box. Perhaps in despair, or frustration, or perhaps just to see what happens.
More Below/Beyond the Link...
Many of them read that post on my writing group and short stoy ideas, and maybe it has value for them, but few ever go on to explore this blog. That original post on coming up with Short Story Ideas was the first one to receive the Story Ideas» Tag. But now it shows up all over the place on this blog. Once the tag existed, it seems I couldn't stop using it. And I want people to use it as well. In fact I'm adding a link to the original article specifically to encourage people to use it.
When I throw the tag on an article it's because I see an idea there, maybe for me, maybe for someone else. It may not be highlighted with arrows, but it's there for those that are looking.
This blog is about ideas, finding them, developing them, and sharing them. So use the Story Ideas Tag and if anything inspires you, let me know.
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Story Ideas
Wednesday, May 13, 2009
Just how did we get this wasteland?
I love a good post-apocalyptic story, living by your wits, outracing death, and searching for survival. Many stories set in these fallen worlds are focused on restoring what came before. The idea is that before the 'fall' everybody was much better off. Well is that true? Or is it a mistaken assumption by the survivors or author? What if the reality is that the world that came before is the one the precipitated the fall?
There is a fascinating article over at COSMOS Magazine entitled Civilisations: why they fail». What is interesting about the article is the examination of the role of self-deception in the failure of civilizations. The ability for a group of people to ignore an obvious problem, even one that will threaten their survival.
More Below/Beyond the Link...
Somewhere in the middle of the Pacific is a small island with big heads. It's arguably one of the most famous islands in the world but the people responsible for that fame are gone. Their civilization long since failed.
As the COSMOS Article asks:
What did Easter Islanders say as they were cutting down the last palm tree? Were they saying, "Think of our jobs as loggers, not these trees?" Were they saying, "Respect my private property rights?" Surely Easter Islanders must have realised the consequences of destroying their forest. One wonders whether people of the next century – if there are still people alive – will be equally astonished about our blindness today.
I ask, do we look back on the Easter Islanders as a great civilization, one that we would aspire to recreate? How about the Mayans? The Vikings on Iceland? *Maybe* the survivors looked back on those civilizations as something to recreate? If that was the case than they were themselves practising the same self-deception that led to their respective falls to begin with.
Are your post apocalyptic characters deceiving themselves? Do they perceive the world that came before as the paradise they must regain? Civilizations fail for reasons, those reasons don't just disappear after the fall. If your computer crashes and you reboot it, is the problem *really* fixed? Are your characters wise enough to recognize this? What does that recognition do to your story?
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Friday, May 8, 2009
Where's the Basement?
Proof that
Eric's winning proposal was for an Orbital Habitat that he named ASTEN (Right click here to save the 12mb PDF) one of the alternate names for the Egyptian God Thoth.
I am amazed by the breadth of thought that has been put into this document. Issues ranging from immigration through to nutrition are addressed. In the context of World Building this is a great example of what can be done if you are motivated.
Congratulations Eric Yam, the First Canadian to win the Grand Prize in this contest in the 16 years that it has been run.
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Labels:
Future,
NASA,
News,
Science Fact,
Science Fiction,
Story Ideas,
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Young Adult
Thursday, May 7, 2009
Lost in Space (well on the Moon at least)
I've had one of those days. A day where you start reading about the biology of Star Trek» and by the end are poring over transcripts of Astronauts lost on the moon». Too bad those astronauts didn't have this Google Moon Map» showing exactly where they were.
Here are some of the highlights from my trip across the web this morning.
Making Aliens: The Repercussions of Planetary Settlement»
Seven ways to control the Galaxy with self-replicating probes»
The Physics of Extraterrestrial Civilizations»
How did that trip bring me to the Moon and a couple of astronauts arguing over a map?
That's where the story idea exists.
Story ideas can be found anywhere, and often by combining different ideas. Just reading and letting your unconscious mind guide you across the web can be a great way to find inspiration.
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Aliens,
Evolution,
First Page,
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Tuesday, May 5, 2009
What do you want from a Writing Group?
Seriously. What?
I know what I want, but it doesn't matter what I want. What's important is what you want. Do you want to write? Do you want to be critiqued? Do you want to participate? Do you want to rise to the challenge and produce your best work?
Or,
Would you rather flop lifelessly on your keyboard in defeat?
I've done both, and I have my own opinion on which is preferable.
Tonight is the second failure of my writing group to meet. :(
This could be an issue with my bodily odour or just bad timing and luck this spring. ;)
I'm actually not bent out of shape over it because I'm not the one being harmed here. With or without the insight and critique of the group members, the fact remains that I am still writing. That is one of my main goals with the writing group and it's working (for me at least). Now there is a new season upon us and a new member coming out next month. To dwell on the past is only useful if I'm writing my memoirs.
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Labels:
Advice,
Writing Group
Friday, May 1, 2009
Ohhhhh GodHood
The Singularity» is coming. Seriously, any day now :). And Vernor Vinge is discussing it over at h+ magazine.
I've been waiting for the singularity for almost 20 years. Pretty much since the first time I was hospitalized. To some people the singularity means enhanced cognition, or free energy. Both wonderful things that will change the world, but to me it means Immortality. That's right I am not a fan of death. Nope, I don't like it at all.
When I was younger I was faced with a fairly scary disease. Death and Pain were suddenly much larger figures in my life than they should be for any child. It was in speculative fiction that I found escape from those terrors. In the stories I read science had conquered disease. Wonderful technologies like cloned organs, or medical nanobots worked miracles on a regular basis. These weren't wishes granted by a genie, or gifts from capricious gods, but the end result of steady scientific progress. This was something I could grab onto, something I could understand and relate to the reality I lived in.
We aren't growing new organs yet, though with stem cells we're close. We also don't have the medical nanobots. But there are many complex surgical procedures that are now done through an incision the size of an inch. I have one of those one inch scars. Had that surgery been done 10 years earlier the scar would have stretched all the way across my belly. In another 20 years perhaps that surgery will not even be necessary.
Over at SciFi Scanner is an article talking about some interesting experiments with Junk DNA». This is unused DNA that's in our genome, left over from the ancestors of humanity. It's similar to legacy code in a computer program that's been commented out, it's still there, just not used. Some of that legacy code when activated (uncommented) could potentially allow for things like an immunity to the HIV virus, or even other 'abilities' that lay in our evolutionary past.
The ability I'd like to see be (re)activated is regeneration. Yup the holy grail of immortality. It's in our genetic past somewhere, only at some point our primitive mammalian ancestors stopped regenerating. Instead they switched to growing scar tissue. Scars are great for mammals that have to run and hide and heal quickly, but that isn't the world humanity lives in. The evolutionary reasons for abandoning regeneration in favour of scars no longer apply to us. Yes, I dare to disagree with Mother Nature.
This is the singularity for me: The moment that we take control of our own evolution and design. When it's no longer just a random collection of genes that decides who is healthy and who is sick, that decides who lives or who dies. This is the future I still dream of.
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About Me,
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Thursday, April 30, 2009
Mind Meld of the Gods
I'm doing it again, I'm linking to another Mind Meld over at SF Signal. This one is about Gods in Speculative Fiction».
If you are unfamiliar with a SF Signal Mind Meld let me give you a heads up: This is not an experience for the unprepared. Brew some coffee, find a comfortable seat and settle in for an intimate look into the minds of some of the greatest SF writers out there. People like Elizabeth Bear, Gregory Frost, and L.E. Modesitt Jr.
I have some thoughts of my own as to the nature of religion in stories.
More Below/Beyond the Link...
Religion in real life (there's a mindbender) is something that comes easy for some, hard for others and not at all for the rest. In Fantasy it seems to generally be an expected and active component of the world and in Science Fiction an invisible or non-existent force. I'm not saying that those are the rules for all, in fact there are some fantastic stories that defy my above statement. And how do you really classify A Canticle for Leibowitz
In world building and writing I struggle to find the difference between a god and superhuman. What makes one divine and the other merely impressive? I don't believe there is a hard line, no simple criteria or checklist. On a bell curve I would place normal man at one end, and the monotheistic omniscient god at the other end. Then on the hump I would look for my stories. To me that space is where men can achieve greatness and where the gods can falter.
Ultimately given the role faith and religion has in the real world, and the influence it has on the lives of so many, it is a mistake not to give it some thought when world building. You don't need gods with winged horses and lightening powers, just a conscious knowledge of the role religion plays in your characters lives. Some of the most powerful stories written never show the gods, or their motives, but without the characters faith there would have been no story.
For more on the religions in the two books I mentioned check out this review of A Canticle for Leibowitz from SF Reviews.net and this article on The Algebraist from Gordon's Notes
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Labels:
Advice,
Fantasy,
Religion,
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Wednesday, April 29, 2009
Eating my own words?
So a few days ago» I listed three common mistakes made by members of a writing group. (at the bottom of the linked post)
* Didn't Finish the Story.
* Didn't Edit the Story.
* Submits Story Late.
Last night I had to send in a story submission for the next meeting of my writing group. So did I follow my own advice and avoid the three mistakes?
More Below/Beyond the Link...
In reverse order:
* Submits Story Late.
I did submit my story on time. I sent my submission sometime around 8pm last night, so I didn't make this mistake. Not that I wasn't tempted as we'll see below.
* Didn't Edit the Story.
I spent a good few hours editing this story. It needed it and sadly I'm not that good at editing. What I struggle with is grammar and I blame myself for that. I didn't really pay attention to grammar in school and by the time teachers started to really get serious about the intricacies for grammar I had already closed my mind to the subject. My instincts were 'good enough'. Well today I am admitting that they aren't 'good enough'. I really need to understand the mistakes I am making so that I can avoid them in the first place. Is my story edited and readable? Yes. Are there still errors in the writing? Plenty.
* Didn't Finish the Story.
Well I finished, but in less than 3000 words. I had a goal of 3 to 5 thousand words and I fell short. This kills me. I tried during editing to increase the length of the story and ironically enough shrank it down by 300 words. So even though I am sure that the story would be better for the addition of a 1000 words, it is finished at least.
So in conclusion, while I did complete, edit and submit my story, I know that I could have done better, and next month I will.
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Labels:
Advice,
Writing Group
Thursday, April 23, 2009
More Lousy Advice
I've got a little bit of a penchant for advice these days. So to keep things fair and balanced I give the good with the bad, distinguishing between the two I leave as an exercise for the reader. (Gotta use Critical Thinking somewhere people)
Over at The Chronicle Review is an article by Geoffrey K. Pullman entitled 50 Years of Stupid Grammar Advice ».
In the article Pullman discusses the 50th anniversary of The Elements of Style,
Sigh. I remember having my short stories covered in red ink by one particular teacher who was a devout follower of Elements of Style. Hearing the words "Passive Voice" still stirs a decidedly non-passive response within me.
So the message, with any advice, be it from me or from some guys 50 years ago, is to evaluate whether it makes sense for you. Don't allow argument from authority to blind your critical thinking skills.
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Advice,
Grammar,
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Wednesday, April 22, 2009
Ten Styling Mistakes
Over at Holt Uncensored a few days ago was a fantastic article on Ten Common Mistakes made by all writers». The beauty about these mistakes is that they are all very common, easy to spot once you know what to look for, and by fixing them the quality of your writing will improve immediately.
Moving on, I also wanted to share a link to Writtenwyrdd where today writer D. Lynn Frazier discusses the impact something as simple as Concrete can have on World Building» (puns not intentional).
On the home front, I'm busy working on my next story for my writing group. We have a simple system: 1 short story a month, 3 to 5 thousand words in length. Ideally in a few months each member should be starting to build a collection of short stories that have been peer reviewed and would be suitable for submission to editors and magazines.
See that's ultimately the goal of this group. To write and submit our stories in pursuit of publication. To some writers it's about finding personal meaning in stories, and developing their craft or art. All very literary, and a great use of 6 years of university. I get it,and I could spend years at my desk writing things that make me happy. Of course by ignoring the current markets desires then I would have little chance of being published. Happy, but unpublished, and that's not for me.
So back on the topic of mistakes, here are three common mistakes made by members of a writing group:
(I have made all of these mistakes!!)
* Didn't Finish the Story. Members with an incomplete story that drags on for months (with edits, additions, rewrites and changes) will bore the other members of the group and have nothing of value to use for submission. Finish the story and move on. If you want to edit, fine, but don't resubmit the edited piece the next month and the next month, ad nauseam. The converse of this is the member who submits the first part of a different story each meeting without ever submitting the second parts (or even finishing the second parts oftentimes). They likewise short change themselves. There is no market for half written stories, nobody publishes a book of chapter ones. In the meantime what value is the critique of half a story?
* Didn't Edit the Story. It should be as obvious as the nose on your face that if you write something for publication that commas, periods, paragraphs, and other correct uses of punctuation are expected. To submit unformatted stories, riddled with punctuation errors, to the writing group is a waste of time. Nobody can effectively critique the work because they have to struggle to read it. The writing group isn't there to fix errors that should have stopped in Grade School.
* Submits Story Late. Deadlines are hardly deadly in an informal writing group, and the story may be better for the extra time spent on it, but a late story is less likely to be read and critiqued. Not everybody has a schedule that allows them to read late stories in the hours before the meeting. Which is exactly why many writing groups have stories due days or even a week before the meeting. This allows everyone time to read the story and prepare a critique.
The nice thing about these mistakes is that they are easy to avoid. Just write and finish what you write. Don't delay, don't dwaddle, just DO IT. And on that note: Time to get back to my own writing.
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Labels:
Advice,
World Building,
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Friday, April 17, 2009
13 Things that Do Not Make Sense
I'm sure there's more than 13 things that do not make sense », but New Scientist had to end the article somewhere.
(I'm trying something new: the '»' symbol is a link that will open the preceding link a new window.)
The 13 things they list are:
1 The placebo effect
2 The horizon problem
3 Ultra-energetic cosmic rays
4 Belfast homeopathy results
5 Dark matter
6 Viking's methane
7 Tetraneutrons
8 The Pioneer anomaly
9 Dark energy
10 The Kuiper cliff
11 The Wow signal
12 Not-so-constant constants
13 Cold fusion
More Below/Beyond the Link...
The article gives an explanation for each item on the list, briefly explaining some of the questions that surround them. It's a pretty good look at some of the mysteries that are still unexplained by science. Personally I wouldn't advise attempting the experiment they describe to demonstrate the placebo effect. In most jurisdictions that would be considered torture and in others (cue the rim shot) marriage. Hiiyooo!!, I'm here all week folks.
No seriously now, there are legitimate questions in science and, unlike the article I reviewed yesterday, this article does a little bit better at approaching the subject. And these articles are about the same subject, bad science, fringe science, wacky science, it all is the same thing. The unexplained and unexplored.
In my readings I've encountered many of the items on the list and have my own conclusions. To preface: I'm not a scientist, nor am I accredited by any institution that would give me any credibility. (heh) However I can read and follow many arguments in physics and chemistry thanks to a decent education. Yay Canada
Most of the items on the list are acknowledged mysteries of astrophysics and particle physics. Things ranging from Dark Matter to Tetraneutrons. And Most have little impact on life. Impact or not though, the Pioneer Anomaly is pretty cool. It just feeds the imagination to wonder why the probes are moving faster than they should as they exit the solar system.
Also on the list were a couple of the items dealing with health and biology. A subject I only know really through, well, being a biological sometimes healthy being.
The first, #1 (Placebo Effect), is a psychological/physiological mystery, and fascinating to behold. How it works is still unquantified, but the fact it works is well documented and accepted.
The other, #4 (Homoeopathy), I had always thought of as bad science. I'm sure that others disagree, and this is one of those subjects I railed about yesterday as something that needs to be treated seriously. So Seriously, it may make for good medicine, but the chemistry doesn't make sense so it's bad science.
For all the Homoeopaths and their followers out there if you are healthy, or improving then ignore my opinion. I wish you all the best in health and happiness. And really the only problem I have with Homoeopathy is the dilution theory. The idea that you can start with a mixture of water and a substance (ie:nightshade, or charcoal) and dilute it enough that there is nothing left of the substance. Essentially just water is left but that water still has the healing powers of the substance diluted out of it. Crazy enough for me, and a challenge to my preconceptions is the Belfast Study. Here is a controlled scientific study that seems to indicate some basis of truth to the dilution theory.
Two final items on the list that caught my eye were #6 (Viking's Methane) and #11 (the Wow signal). Both offer little in evidence, but they inspire hope in me that there really may be life out there. This is my own little bastion of bad science. I know that there is no evidence in support, and many logical arguments against, but I still believe, even if the only aliens I meet exist in the pages of my library.
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Aliens,
Science Fact,
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Thursday, April 16, 2009
How To: Instantly Lose a Debate
Yup,
That's right, I know how to instantly lose a debate. I used to debate competitively when I was in school. Somewhere I have a box of trophies and plaques which should back up any claim I make to competence at debating. But today I'm not going to tell you How to Win. Today I'm going to tell you How to Lose. (and eventually tie this back to science, technology or speculative fiction writing)
It's easy to lose a debate. All you have to do is bring up one of the Forbidden Cases. These are cases (or 'debate topics' if you don't get the lingo) that will instantly polarize the room in such a way that the judges will have to give you the loss. I have seen this again and again in competition.
And I'm not suggesting you stand up and vomit in your first speech - that does not guarantee an instant loss, for proof look to the year Worlds was in Ireland.
More Below/Beyond the Link...
The Forbidden Cases:
Abortion
Euthanasia
The Holocaust/Israel
Some Non-Forbidden Cases that will likely lead to a loss in competition*
Death Penalty
Creationism in Schools or elsewhere
Marijuana
(*I should mention that these latter three are great starter debates out of competition to learn debating - just keep the debate on the floor - in other words nothing personal and when it's over leave the room friends. And again, these are lousy debates in competition.)
So why do the first 3 cases give you the loss? If it isn't obvious right away, then let me lay it out. People really care about those topics. Personal beliefs that have nothing to do with logic or reason.
In a normal debate tournament the participants are there for sport, competition, but not to actually challenge or defend their deep held personal beliefs. When things become personal all perspective is lost and the debate fails. This is why any government (case presenter in a debate) will instantly lose if they start a debate on those topics.
Now to bring us back to Science, Technology and Speculative Fiction writing.
Over at Space.com is a little bit of a bait/troll article about Wacky Scientific Theories.
Essentially the author: Seth Shostak, Senior Astronomer, SETI Institute, discusses some of the wacky theories that he has been sent over the years. Ideas like:
"Aliens came to Earth a long time ago to engineer a new species, and Homo sapiens is the product."
He then goes on to suggest in a pseudo serious manner that these people pursue publication of their theories. Ideally in an academic setting, however like Galileo, they can also self publish.
It's mean, what's he's done.
It may seem funny, but most Wacky Scientific Theories are like the Forbidden Cases, people actually care about these ideas. Watch the discussion thread to see people take the bait.
Calling out the
What Seth Shostak does is invite these people to participate in the scientific discussion without giving them a clue as to the tools, resources and knowledge that will keep them from being dismissed or marginalized in that discussion. I would have liked to have seen Seth Shostak discuss the years of study and education that he himself went through in order to acquire the status and credentials he has in the scientific community.
In fact what I would have liked to have seen even more is Seth Shostak call for greater education in the Scientific Method, in the fundamentals of Observation, Hypothesis, Experiment, Conclusion, and in how it's used in science ranging from biology to quantum mechanics. That would do more to address the problem of Bad Science than any dozen or hundreds of rejected journal submissions and self published wacky ideas. (In Shostak's defence he did state that "Data" backing the idea is valuable)
In Conclusion:
Seth Shostak brought up an important topic to many people, but he handled it badly, so I'm forced to give him the loss, even though I agree with everything he says.
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Labels:
Advice,
Debate,
Politics,
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Wednesday, April 15, 2009
Advice fail? Me? Never.
So I open my mouth and make a silly statement.
I find Worldbuilding for short stories effortless.
And I get called on it (twice).
Hee hee.
And here I thought nobody paid any attention.
I think that my statement (which was meant as a joke on my laziness when worldbuilding) also illustrates one view of writing fiction. Write first, fix later and only if it needs fixing. I'm not saying that it is a superior view over others, just that it exists.
A few weeks ago I read an interesting Mind Meld Discussion over at SFSignal (seems all I do is read their Mind Melds) where they asked authors for the best advice they've received on writing.
More Below/Beyond the Link...
I've actually linked to this Mind Meld before. Proving just how full of info those Mind Melds are.
One of the answers came from Author John C. Wright and he discussed advice given by Robert Heinlein. I really want to include John C. Wright's answer in full but I don't think that's fair to SFSignal - so go there and read the whole Mind Meld. In the meantime here's a couple of the important bits from Wright:
Heinlein's rules for writing were professional and simple. "1) You must write. 2) You must finish what you write. 3) You must not rewrite unless to editorial demand. 4) You must mail your story to an editor who will pay you money. 5) You must keep it in the mail until someone buys it."
Rule number 1 and 2 are paramount and cannot be over-praised. The Dean of SF is exactly right. Rule 4 and 5 are paramount and cannot be over-emphasized. The Dean of SF speaks words of wisdom more precious than gold, more to be treasured than refined gold.
Rule 3 is just bad advice.
--snip--
Now, on the other hand, Heinlein not only sold these books, but won plaudits and awards for them, so take my caution with a grain of salt. On the gripping hand, A.E. van Vogt wrote tightly-plotting thrillers of cosmic wonder without a wasted scene and barely a wasted word; J.R.R. Tolkien rewrote and rewrote until magic shines from his pages.
Obey Heinlein's rule number 3 if and only if you have Heinlein's knack at charming characterization and if and only if you find a market for meandering, plotless, charm-driven stories.
Don't fall into the trap of rewriting if it means you cannot finish your work. That is a fine rule.
I like John C. Wrights reinterpretation of the Heinlein Rule 3. I edited out a chunk of his answer and again I encourage you to read the complete answer and see his justification for disagreeing with Heinlein. (Wright's is the 8th down the page)
The reality is that Heinlein was writing in a different time and what worked for him doesn't work in a more mature Speculative Fiction Market. I say more mature because our expectations are higher, we've been raised on a solid foundation of character and plot driven stories that make sense (worldbuilding!) and push the boundaries of literature even. Do I need to make a list ? (Simmons' "Hyperion", Atwood's "Handmaids Tale", Brin's "Earth", to start)
My personal opinion of Heinlein (formed when I was a judgemental youth) was that his early work was fantastic and he went crazy later when he was writing the big stuff ("Number of the Beast", "Cat Who Walks Through Walls"). Now I know that he just didn't edit.
Lesson learnt - bad editing and world building can make people think you are crazy. (Perhaps that explains the failure of my writing group to meet last week. ;)
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Wednesday, April 1, 2009
World Building
Yesterday's ramblings lead to a more focused look at World Building today. I have always found world building difficult. Well, let me rephrase that. In the context of a short story it's almost effortless, for a longer work though I really struggle.
To me the less of the world you reveal in a short story the more room there is for the actual story. And if I need something, I just throw it in. Of course the problem with that philosophy is revealed when a piece starts to get beyond the short story range. It becomes hard or even impossible to just throw something in without breaking the world. This means that if I want to write more than just short stories I need to get a handle on world building (also plotting, characterization, outlining, etc...).
First I want to point out a great blog dedicated to World Building:
WorldBuildingRules!.
It's an informative and insightful blog that tracks resources and provides information to help writers design the reality in which their characters live. For example, the recent discussion on "Write what you know" was useful in allowing me to get my story together for my upcoming Writers Group meeting.
Continuing on with World Building here is an interesting article and other resources over at author S. Andrew Swann's blog Genrewonk.
He breaks world building down to Clarity, Conciseness and Consistency. These are the elements that will allow the 'World' to be an effective supporting part of a story. As long as an author maintains an awareness of these elements without losing their story to them (spending days on huge infodumps) then they should be on the right track. Obviously if the world is consistently crap, it doesn't matter how concise or clear the description is, but none of my worlds are crap, really! :)
And finally for those interested in a technological way of tracking the details of their worlds I would suggest a Writing Wiki. Using a writing wiki it's easy to organize and relate notes on characters, locations and more to each other. Much like in Wikipedia, the wiki about the Real World.
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Tuesday, March 31, 2009
Coffee and Cigarettes
I'm a hedonist at heart. If it wasn't for the adverse effect alcohol has on my health I imagine I would be comfortable in France. Probably not real France, real France is likely full of normal people, but Hedonist France. Where it's like a Roman Orgy with better food and clothing. Perhaps Pre-Katrina New Orleans fits the bill (maybe even post, I certainly hope so).
Cigarettes. There's something for a hedonist to enjoy. I don't smoke them, I did once, but again that whole health thing. A few years ago I was in New Orleans, or 'NuhOrLens' as I was taught to say it, during Mardi Gras. I remember drinking coffee in the streets of the French Quarter, looking at the aftermath of the night's festivities and nursing a hangover. The air was so thick with moisture that with each exhale I had to push the smoke away from me. Long thick ropes of smoke that I directed toward objects of interest, watching as the smoke curled around another victim. I was no Gandolf, but I did managed to spear a ring or two even.
More Below/Beyond the Link...
I got a number of free meals in New Orleans. Not because the food was bad, but because it was fantastic! And I told the wonderful people that were serving me how much I enjoyed their food, city and atmosphere. I also made a point of bringing my friends back to those places and dropping some coin, repaying their generosity in multiples. That's the beauty of the Hedonist Life, share and share alike. There is nothing more satisfying than introducing someone to a new pleasure for a hedonist.
That's part of what makes New Orleans tick I think. The people I met there were warm and welcoming. They wanted to share their culture and history with visitors. I would have happily stayed forever in the warm fragrant embrace of that city had it been possible. What a contrast from where I lived at a time. The almost sterile mix of steel, water, and mountains that makes up Vancouver. A city where women in business suits and Nikes powerwalk the Stanley Park Seawall during their lunch hour. Holding a Starbucks latte with one hand, and a bottle of water with the other.
What does this have to do with Speculative Fiction? Very little other than colour, but colour is what gives a story texture and depth. Where do your characters come from? What is the nature of the place that they are? Do they have cravings? or passions? These details, perhaps never fully explained in an infodump, will influence your story in every area. Each interaction your characters have beyond their brain will be based in the details of the world around them. Being able to visualize that world, to understand what motivates the characters in that world, will lead to more believable fiction.
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Thursday, March 19, 2009
Random Darwin
Been doing a lot of reading on Darwin recently. Fascinating dood. Witty, intelligent and at times charming in his 19th century naiveté. Though I should point out that he could be devastatingly direct and painfully insightful
Some Quotes from Darwin on religion:
Letter to Asa Gray September 17, 1861
Your question what would convince me of Design is a poser. If I saw an angel come down to teach us good, and I was convinced from others seeing him that I was not mad, I should believe in design.
Autobiography of Charles Darwin (1958) p.87
Thus disbelief crept over me at a very slow rate, but was at last complete. The rate was so slow that I felt no distress, and have never since doubted even for a second that my conclusion was correct. I can indeed hardly see how anyone ought to wish Christianity to be true; for if so the plain language of the text seems to show that the men who do not believe, and this would include my Father, Brother and almost all of my friends, will be everlasting punished.
And this is a damnable doctrine.
From his earliest writings to the end of his life religion played a role in shaping how he presented his theories and how they were received. Early on Darwin made a conscious decision to 'Stick to the Facts' in presenting his notes and theories. To avoid colouring his work (in particular the reception of it) with any religious interpretation, positive or negative. The above quotes were from personal letters and notes, but not from the scientific papers he published.
This later went on to become a large part of the modern approach to scientific research. Not only is it politic and somewhat sensitive and respectful of others beliefs, it also makes for better science. Clear, unambiguous documentation of experiments. Theories based only on repeatable, demonstrable evidence from those experiments. This is the foundation of trust and verification that enables science to work. Everybody can read the documentation and repeat each step if they have doubts. There is no need for a 'Leap of Faith'.
I doubt Darwin envisioned the scientific future he created with that simple political decision. I also find it sadly ironic that he and his work, more than a century after his death, is at the centre of the debate(battle) between religion and science. A conflict he consciously tried to keep from being a part of.
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